To store that aprox amount you gonna need 6~8 Medbay triple room, 3 Science lab triple room. Quest stats aren't tracked.Į) Sent 25 dwellers at once for a day, have you done it before right? You gonna need around 25 good weapons/dwellers, 250 stimpaks and 100 radaway, 10 stimpak and 4 radaway per dweller. 240h+240h+120h = 600h.Ĭ) My second good rare weapon drop excess that time as you see in the pics.ĭ) I wasn't able to dispose my best dwellers to explore wasteland and do quest at the same time. Follow your current words:Ī) Can you notice how much hard/tedious is make around 25 dwellers hit high level without die?ī) I don't wanna put in doubt your math knowledge but:ġ Day = 24hours. Quests take a day.Ģ.I'm talking about early-mid game. Originally posted by red255:650 hours is nothing, you sent out 25 dwellers at once, thats just a day man. Suppose you get the recipe to craft a decent rare weapon that deal +10 damage but guess what, you haven't the required junk to craft more than ONE cause your normies FAILED to bring more of the junk needed.īasically you gonna need to sit down and wait your dwellers hit level 45 or 50 to start to bring rare weapons to your vault.Unless you're re-roll master and have no complain about abuse of launchbox to get High damage weapons.Īnd for some Trollish reason, get legendary recipes is way TOO MUCH easy than find good rare weapons Probably they will still carrying the ol' trusty rusty laser pistols with them cause after "TOO MANY DAYS" they failed to find better sh#t. TOO many days and trips later they will hit Level 30 or better. First you must send your normies to level up to the wasteland (the fastest way) in order to get drops.
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